3 December 2016

Time to start properly coding in some of the game's features!

First, digging no longer moves the character. This means that unearthed items are no longer automatically picked up, thus you can choose whether or not to pick up an item you find, or if you're out of moves, nearby players can steal it from you!

I've also brought a few changes to the interface. For example, the play menu has been redesigned to be much easier to navigate, and information is hidden when appropriate to reduce clutter. With a resolution this small, every pixel counts!